My

My 12yo Dev This Game and Released to iOS/Android/HTML5 Using LibGDX

Hacker News

My 12yo Dev This Game and Released to iOS/Android/HTML5 Using LibGDX

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Actual performance

9points
4comments
Made the leaderboard

Launch Intel predictions

Analyze your own launch →
Product HuntOn track for Day 1 leaderboard · Strong signals: using · Missing: mac, agents, macos
81%81% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
best fitHighest predicted score across all platforms for this description.
TrustMRRFits verified-revenue profile · Strong signals: ios · Missing: mobile apps, personal, entrepreneurs
73%73% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Hacker NewsStrong engagement from HN community · Strong signals: io · Missing: https docs, excited, just released
60%60% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
39%39% predicted probability of success on AppSumo, based on ML models trained on real launch data.
Indie HackersIH features products with proven revenue · Strong signals: ios · Missing: supports, reddit linkedin, podcasting
38%38% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
32%32% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
32%32% predicted probability of success on BetaList, based on ML models trained on real launch data.

Correct prediction on native model

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