Wondering which SDKs are in iOS and Android apps & how they were made?
Wondering which SDKs are in iOS and Android apps & how they were made?
I started SourceDNA because I wanted to build a highly scalable, cross-platform binary similarity engine. We can dump in libraries and apps from all over and discern patterns in their code. We've been scanning thousands of mobile apps and finding what's inside, and we wanted to make this data available now for others to explore. Clickable link: http://sourcedna.com/stats/ This interface lets you see which SDKs (ads, analytics, optimization, etc.) or cross-platform tools (Unity, Adobe AIR, Xamarin, etc.) were used to create the top 500 free apps on both iTunes and Google Play app stores. You can select an individual SDK vendor and the apps containing their code will be listed at the bottom. You can also click on an individual app to see what's inside it. I'd love to hear how you'd use something like this and if you have suggestions on how to improve it. If you're interested in the technical details of how we managed to do all this, I'm happy to talk about them here. Nate Lawson, Founder
Share cardActual performance
Launch Intel predictions
Analyze your own launch →Correct prediction on native model
Similar products
Android Apps
Localize your android apps
Matcha – Build iOS and Android Apps in Go
Last Colony (Android and iOS Game)
The best debugging tool for iOS and Android apps
Built with (for android apps)
Truesize.net – Now with 140k regions and iOS and Android apps
DroidPutter – Run Cardputer Apps on Android via USB OTG
Create your own Android and iOS apps without coding
I wrote a book on how to make iOS/Android apps with Ruby on Rails