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I made a sci-fi adventure game in Unreal Engine – launched today

Hacker News

I made a sci-fi adventure game in Unreal Engine – launched today

Hi HN, I’m a solo developer, and today I launched my game: Star Mission: Remote Sectors . It’s a story-driven sci-fi adventure built in Unreal Engine, focused on exploration, mystery, and atmosphere—not combat. You play as a space explorer investigating a gravity anomaly on a remote planet. The idea was to make the mission feel like an episodic journey—like those classic “away missions” that always stuck with me growing up watching Trek. About 1.5 years ago, I switched from Unity to Unreal Engine and started working on this project. While I initially missed C# scripting, Unreal’s C++ isn't as bad as its reputation suggests. Once I got used to the API and patterns, I actually came to enjoy it—especially for building custom systems like crafting, save/load logic, and post-process effects. Would love to hear your thoughts, feedback, or questions!

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Indie HackersFits the IH revenue-focused audience · Strong signals: started · Missing: supports, reddit linkedin, podcasting
81%81% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
best fitHighest predicted score across all platforms for this description.
Product HuntOn track for Day 1 leaderboard · Missing: mac, agents, macos
60%60% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
TrustMRRFits verified-revenue profile · Strong signals: way · Missing: mobile apps, ios, personal
50%50% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Hacker NewsMay not resonate with HN audience · Strong signals: ide, io · Missing: https docs, excited, just released
40%40% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
32%32% predicted probability of success on AppSumo, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
23%23% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
0%0% predicted probability of success on BetaList, based on ML models trained on real launch data.

Correct prediction on native model

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