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eastworld – quickly add generative agents to games, visual novels, etc.

Hacker News

eastworld – quickly add generative agents to games, visual novels, etc.

Hi HN, We’re Michael and Scott and we’re releasing an open-source, language-agnostic framework to create, debug, and serve Generative Agents. This project has two main goals: - to abstract away the complexities of prompt-engineering detailed Agents and elaborate Storylines with an easy to use no-code dashboard - using dashboard output, expose powerful functionalities - Agent Actions, Emotion Queries, Player Guardrails, etc. - in a simple small API & server We have a demo game that we made ( https://github.com/game-kings/detective ), and a demo video ( https://www.youtube.com/watch?v=VSqIzjOk5p4 ). The demo game is a murder mystery set in Gold Rush era San Francisco. It includes a somewhat novel scoring mechanism at the end where your ability as a detective is scored based on cosine similarity between the embeddings of your explanation and ours. We showed this to some friends of ours and, despite it frankly being an extremely hacked together game, they thought it surprisingly fun. This makes us really excited for what kinds of games are possible with tools like this. We know there’s some similar prior art in this category but we think this still has a lot to offer. The open-source work like GPTeam ( https://github.com/101dotxyz/GPTeam ) or ai-town ( https://github.com/a16z-infra/ai-town ) is mostly geared towards recreations of the Sims, and are not as general purpose as our framework. There are commercial offerings like InworldAI, but I think our framework exists in a different space - we support Local AI out of the box, and hope this is the direction that gaming goes in. I don’t really want to start paying a subscription for every single-player game in the future. While we wait for chips to get cheaper and open-source models to get better, using GPT-3.5 or GPT-4 produces pretty similar if not better results than commercial offerings. Of course, our project isn't perfect, isn’t feature-complete and definitely isn’t polish-complete. After showing it to our friends, we realized we need release early to get early feedback from others. We want to make this great and empower open-source LLM gaming in the future. We would love to hear your feedback. We know for sure that some of you are much more creative storytellers than we are, and we can’t wait to see what you come up with! Have fun!

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Actual performance

4points
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Launch Intel predictions

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Product HuntOn track for Day 1 leaderboard · Strong signals: agents, agent, model · Missing: mac, macos, cursor
93%93% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
best fitHighest predicted score across all platforms for this description.
Indie HackersFits the IH revenue-focused audience · Missing: supports, reddit linkedin, podcasting
89%89% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
Hacker NewsStrong engagement from HN community · Strong signals: excited, exist, ide · Missing: https docs, just released, lua
66%66% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
50%50% predicted probability of success on AppSumo, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Strong signals: video, way · Missing: mobile apps, ios, personal
43%43% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Strong signals: subscription · Missing: arr, mrr, revenue
16%16% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
0%0% predicted probability of success on BetaList, based on ML models trained on real launch data.

Incorrect prediction on native model

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