Nanashi

Nanashi

Indie Hackers

Turn-based strategy game for iOS with online multi-player

I started this game 7 years ago, decided to give it another try and added an online multi-player version

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Actual performance

3followers
$1MRR/mo
Made the leaderboard

Launch Intel predictions

Analyze your own launch →
Indie HackersFits the IH revenue-focused audience · Strong signals: started, ios · Missing: supports, reddit linkedin, podcasting
76%76% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
Hacker NewsMay not resonate with HN audience · Strong signals: ide, io · Missing: https docs, excited, just released
46%46% predicted probability of success on Hacker News, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Strong signals: ios · Missing: mobile apps, personal, entrepreneurs
43%43% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
43%43% predicted probability of success on AppSumo, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
24%24% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
Product HuntUnlikely to reach the leaderboard · Missing: mac, agents, macos
16%16% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
7%7% predicted probability of success on BetaList, based on ML models trained on real launch data.

Correct prediction on native model

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