Galactic Impact

Galactic Impact

Indie Hackers

Space exploration ("4X") turn-based MMO

Started this in 2009 as a vehicle for learning a new programming framework, then set it aside after a few months. With everyone stuck inside in 2020, I'm rebooting in hopes of bringing some entertainment to people.

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Actual performance

4followers
$11MRR/mo
Made the leaderboard

Launch Intel predictions

Analyze your own launch →
Indie HackersFits the IH revenue-focused audience · Strong signals: started · Missing: supports, reddit linkedin, podcasting
70%70% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
Product HuntOn track for Day 1 leaderboard · Strong signals: new · Missing: mac, agents, macos
65%65% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
Hacker NewsStrong engagement from HN community · Strong signals: ide, io · Missing: https docs, excited, just released
65%65% predicted probability of success on Hacker News, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Strong signals: month · Missing: mobile apps, ios, personal
49%49% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
43%43% predicted probability of success on AppSumo, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
19%19% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
4%4% predicted probability of success on BetaList, based on ML models trained on real launch data.

Correct prediction on native model

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