Build a Town

Build a Town

Indie Hackers

Kids create their own thriving town, one puzzle at a time.

Too many children's games prioritize ad impressions over the player experience. I created Build-A-Town to offer a better alternative: an engaging construction game where kids can learn, create, and explore without ads.

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Actual performance

1followers
Did not reach leaderboard

Launch Intel predictions

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Indie HackersFits the IH revenue-focused audience · Strong signals: created · Missing: supports, reddit linkedin, podcasting
86%86% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
Hacker NewsMay not resonate with HN audience · Strong signals: io · Missing: https docs, excited, just released
48%48% predicted probability of success on Hacker News, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Missing: mobile apps, ios, personal
41%41% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Product HuntUnlikely to reach the leaderboard · Missing: mac, agents, macos
41%41% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
29%29% predicted probability of success on AppSumo, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
18%18% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
7%7% predicted probability of success on BetaList, based on ML models trained on real launch data.

Incorrect prediction on native model

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