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An HTML5 game we made in 72 hours for Ludum Dare

Hacker News

An HTML5 game we made in 72 hours for Ludum Dare

Point-and-click adventure with only one scenary! We tried to approach Minimalism trough gameplay. Isolated on a single stage, with a few a possible actions, you must endure trough a 40 days survival until the Sgt. Burden's crew can be rescued. Enjoy the puzzle and stay alive! And let me know if you have escaped the planet!

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Actual performance

49points
31comments
Made the leaderboard

Launch Intel predictions

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Indie HackersFits the IH revenue-focused audience · Missing: supports, reddit linkedin, podcasting
63%63% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
best fitHighest predicted score across all platforms for this description.
TrustMRRLess likely to generate early MRR · Missing: mobile apps, ios, personal
47%47% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Product HuntUnlikely to reach the leaderboard · Strong signals: single · Missing: mac, agents, macos
46%46% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
Hacker NewsMay not resonate with HN audience · Strong signals: io · Missing: https docs, excited, just released
46%46% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
35%35% predicted probability of success on AppSumo, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
15%15% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
7%7% predicted probability of success on BetaList, based on ML models trained on real launch data.

Incorrect prediction on native model

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