Chronicle – Local-first, open-source authoring software for writers
Chronicle – Local-first, open-source authoring software for writers
About a year and a half ago I started my writing journey by beginning to work on my first novella. During this time, I felt the need for different tools, like a timeline editor, a character sheet and so on, features that were not available on normal text editors. Later I discovered that I needed an Epub exporter, cover designer and more. I also wanted something AI-free, something private. It is important for me as a debut author to know that it is my writing, not an AI's and that it wont be used for AI training. So most cloud services were an instant "NO" from me. Being a software engineer by day, I decided that instead of paying hundreds of dollars for the needed tools, I could just make them the way I wanted them to be. Eventually I decided to bundle them together, polish them and add more feature. So, this is how Chronicle was born. Chronicle is a complete writing and authoring tool for writers. It offers features that other companies charge tens or even hundreds of dollars, while delivering (in my opinion) and inferior experience. I also wanted Chronicle to work fully offline, not use Gen AI in the writing process, and provide a privacy-first experience. Among the features are: - full-featured text editor with comments supports - timeline editor - character sheet - locations codex - Epub reader and exporter (including editing Epub Metadata) - Cover designer - Fully-local TTS using KokoroJS Text-to-Speech for help in proofreading - Themes - Private Cloud-storage support with WebDAV - and many more And I made Chronicle not only free, but fully open-source. You can check the source code on Github, launch the online editor which supports almost all features, or download the app for both Windows and MacOS. I would love to hear feedback. Disclaimer: In the development process I did use AI. The app is NOT made entirely by AI, but being a back-end developer mostly, I did use AI for parts related to the user interface, themes, fix some bugs and to bridge knowledge gaps I had.
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