Multiplayer Voronoi
Multiplayer Voronoi
A multiplayer hommage to Jean-Michel Sanejouand's Jeu de Topo (1963), a game with no winner or loser where partners arrange stones until both points of view are satisfied. Here, stones become colored points in a game based on Voronoi diagrams. The original opposing points of view become each player's screen: everyone shares the same points, but phones, tablets, and browser windows frame the space differently, so each player is likely seeing a different Voronoi view.
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Launch Intel predictions
Analyze your own launch →Incorrect prediction on native model
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