Escape the Room, bounded AI stats game
Escape the Room, bounded AI stats game
The idea of this project is to have something between Renpy-like games, and AI-flavour games like SillyTavern. The end feel, should be more akin to a Dnd-game, where a game-master has crafted an adventure for you, and you can't just go "And then I kill the evil darklord with a slap, find the dragonballs, and become supreme emperor of mankind for all eternity". Simple MVP/Proof of concept text-based game, runs on Haiku locally, just a couple of scripts sewn together so very light-weight and cheap. Do be so kind as to give it a go, and tell me what worked, what didn't work for you. Next steps will be to create a visual MVP game instead of just a text-based one, probably going to use Godot 4 with Ink for the story-telling part, open to suggestions. Thank you for your attention to this matter.
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