Necessary Cuts – an interactive fiction fragment
Necessary Cuts – an interactive fiction fragment
I'm a platform engineer who wrote a literary novella that's getting published next year. I've also had an interest in interactive narratives for a while, so I decided to experiment. This was also heavily inspired by "playing" through Betwixt. The result is a short interactive fragment (~5 minutes) — ambient audio synced to prose, three scenes. I didn't want to build a true game as much as make an attempt at immersion. So I re-wrote a fragment set in the world of the book, and wired up the computer-y bits to it. The fragment is in second person (the novella isn't), because other POVs don't really work with the immersion angle. For the technically interested, this is just vanilla JS and Web Audio API, no frameworks - as is the way of my people.
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