Supertictactoe.gg – A real-time PvP implementation of Ultimate TTT
Supertictactoe.gg – A real-time PvP implementation of Ultimate TTT
I built this using Django and Channels for the WebSocket layer. I wanted to see if I could make a strategy game that felt as snappy as a desktop app but lived entirely in the browser. The hardest part was handling the game state transitions in Redis to ensure that moves felt 'instant' even with a bit of network jitter. I'm aiming to make this a legitimate alternative to Chess for people who want a shorter, more accessible strategy loop. Would love to hear your thoughts on the performance and the UI!
Share cardActual performance
Launch Intel predictions
Analyze your own launch →Incorrect prediction on native model
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