Drone Swarm Control with RL in AirSim and SB3
Drone Swarm Control with RL in AirSim and SB3
I built an open-source project that uses reinforcement learning to train and control a swarm of drones in Microsoft's AirSim simulator in Unreal Engine 4. It leverages Stable-Baselines3 for training policies and includes multi-agent custom environments with PettingZoo, and logging with Tensorboard. GitHub: https://github.com/Lauqz/Drone-Swarm-RL-airsim-sb3 Would love feedback from anyone into robotics, AI, or simulations; especially ideas on improving swarm coordination, generalization or scaling!
Share cardActual performance
Launch Intel predictions
Analyze your own launch →Correct prediction on native model
Similar products
Diamants, an open-source drone swarm to fight wildfires
Recreational Drone Flying made easy
Control GPIO on RPi with Docker Swarm
Drone Keyboard is a new way to control your Tello.
Side Project for Drone Flyers
Droners.io – Get anything filmed by a drone
Chaos-based RF/AI tech for counter-drone defense.
Drone Deploy Dataset – Segmentation with Pytorch
Federalist, an un-censorable browser for the swarm
A drone instrument made with a drone motor to make drone music