I built an AI agent that turns ROS 2's turtlesim into a digital artist
I built an AI agent that turns ROS 2's turtlesim into a digital artist
I'm a grad student studying robotics, with a particular interest in the intersection of LLMs and mobile robots. Recently, I discovered how easily LangChain enables the creation of AI agents, and I wanted to explore how such agents could interact with simulated environments. So, I built TurtleSim Agent, an AI agent that turns the classic ROS 2 turtlesim turtle into a creative artist. With this agent, you can give plain English commands like “draw a triangle” or “make a red star,” and it will reason through the instructions and control the simulated turtle accordingly. I’ve included demo videos on GitHub. Behind the scenes, it uses an LLM to interpret the text, decide what actions are needed, and then call a set of modular tools (motion, pen control, math, etc.) to complete the task. If you're interested in LLM+robotics, ROS, or just want to see a turtle become a digital artist, I'd love for you to check it out: GitHub: https://github.com/Yutarop/turtlesim_agent Looking ahead, I’m also exploring frameworks like LangGraph and MCP (Modular Chain of Thought Planning) to see whether they might be better suited for more complex planning and decision-making tasks in robotics. If anyone here is familiar with these frameworks or working in this space, I’d love to connect or hear your thoughts.
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