3DGS implementation in Nvidia Warp: clean, minimal, runs on CPU and GPU
3DGS implementation in Nvidia Warp: clean, minimal, runs on CPU and GPU
CPU & GPU with Zero Hassle Built with NVIDIA Warp, the same code runs seamlessly on both CPU and GPU — no need to deal with CUDA setup, driver issues, or device-specific kernels. Just flip one config line. Learn Modern Graphics the Easy Way Explore core concepts in differentiable rendering and parallel graphics programming — no need for expensive GPUs or thousands of lines of boilerplate. Minimalist & Educational This isn’t another massive codebase. It’s a clean, hackable implementation built for clarity — perfect for study, prototyping, or teaching yourself how Gaussian Splatting works.
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