Tincture – A Color-Matching Puzzle Game I Vibe-Coded with AI in 4 Hours
Tincture – A Color-Matching Puzzle Game I Vibe-Coded with AI in 4 Hours
Hi, Eight years ago, I had an idea for a color-matching puzzle game. I taught myself Swift and Xcode, spent months building an MVP… and then abandoned it. Last week, I decided to revisit the concept to see how far AI coding tools have come. So I played around with an assistant, and vibe-coded a playable version in about 4 hours. It’s called Tincture. It’s a calm, minimalist puzzle game. There are no timers, or ads, just a grid of colors and some simple rules that prioritize efficiency and pattern retention. What began as a random thought, turned into something that’s actually pretty satisfying to play. Turns out you can use math (modular arithmetic) to optimize the solution of the basic mechanics, so I added some complexity in later levels. I followed what felt fun and used a free AI-powered IDE to reach an MVP that would've taken me MUCH longer to dust off my Swift version or start from scratch learning JavaScript. I’d love your thoughts: • Is the core mechanic intuitive? • Did it hit a “this is kinda fun” moment? • Is it worth polishing further, or should it stay a weird little side project? Thanks for taking a look!
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