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Reconquer Engine – A Full-Stack JavaScript Mmorpg Engine and Game

Hacker News

Reconquer Engine – A Full-Stack JavaScript Mmorpg Engine and Game

Hi everyone, I'm Chris, the developer of Reconquer Online ( https://alpha.reconquer.online/ ). Today, I'm excited to share Reconquer Engine https://github.com/ReconquerOnline/reconquer-engine . Reconquer Engine provides all the necessary logic and game assets to build an OSRS-style MMORPG using Javascript. Upon building and running it for the first time, you'll have a fully functional MMORPG. It utilizes gltf-Transform for asset processing, a Node.js server with Express and Socket.io, and WebGL/three.js for browser-based graphics. Simple example implementations for the database, authentication, and payments are included, but you are encouraged to integrate your own systems. The game and engine are developed purely in Javascript (99.9% JS, 0.1% HTML, 0% CSS) including the asset exporter, server, and client. My Development Workflow: 1. Blender: I create, texture, and animate 3d models. 2. JSON Configuration: For each asset, I define its type and properties in a JSON config file (e.g., inventory item, scenery). 3. Custom Exporter: A JavaScript tool I built iterates through these config files and generates optimized assets for both the client and server. 4. Compilation & Server Start: I compile the frontend Javascript and launch the Node.js server. Licensing: Reconquer Engine is released under a license similar to Unreal Engine's: free for non-commercial and small commercial use, with a royalty for larger commercial ventures. Limitations: There is very little documentation, although the code and structure itself is designed to be as simple as possible. I think the codebase can be learned fairly quickly through inspection or with an LLM helper. Future Plans: * I'm working on creating a comprehensive tutorial to help others get started. * I plan to further improve the tooling, with the potential goal of creating a browser-based MMORPG maker. * I'm also exploring the development of an AI agent to very easily create new content. Please try it out! It's very easy to get up and running. Also, I plan on posting a tutorial on my Youtube channel ( https://www.youtube.com/channel/UCEqXVu4orzl7nnkwJZ72AOg ) Thank you for checking it out! Best, Chris @ Reconquer Games

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Indie HackersFits the IH revenue-focused audience · Strong signals: started, including · Missing: supports, reddit linkedin, podcasting
86%86% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
best fitHighest predicted score across all platforms for this description.
Hacker NewsStrong engagement from HN community · Strong signals: excited, ide, io · Missing: https docs, just released, exist
66%66% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
Product HuntOn track for Day 1 leaderboard · Strong signals: agent, model, new · Missing: mac, agents, macos
56%56% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
41%41% predicted probability of success on AppSumo, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Missing: mobile apps, ios, personal
35%35% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
14%14% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
0%0% predicted probability of success on BetaList, based on ML models trained on real launch data.

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