I built debugging devtool for Game Creators
I built debugging devtool for Game Creators
For more than 15+ years I've been creating games and entertainment apps. Standard debugging tools like logs and breakpoints are completely outdated in gamedev. Imagine trying to debug an action RPG with breakpoints... So, I want to give developers a new way to visualize variables, game states, and interpret logs. But I started an operational problem of collaboration and sharing log data within teams. I’d love to hear a feedback or connect with game studios to help improve the production stage of game development.
Share cardActual performance
Launch Intel predictions
Analyze your own launch →Incorrect prediction on native model
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