Daggerheart Game Master Tool
Daggerheart Game Master Tool
Hey everyone, I have been looking into Daggerheart (a new TTRPG currently in open beta) since the playtest and I am loving it. I ran a few combat simulations and I enjoyed the variety. However I noticed as a GM in combat, there is a lot to keep track of. I have ADHD so I struggled a lot. I hope Demiplane releases an encounter builder for daggerheart soon. For now, I built myself a small digital tool to help with this when I will run a game for friends soon.hese are the features at the moment: - Action tokens tracking - Fear Tokens tracking - Countdown tracking - Monsters statblocks (only the ones from the quick start adventure) with attack and damage rolls built in. - Responsive UI on a wide range of screens including mobile devices - A quick overview of the GM moves rules + combat tips - Client side app, everything happens in the browser and will be lost once you close the tab. It's purely tailwindcss and stimulus js to keep it simple. the codebase is a html file sprinkled with some styling and a small js file. deployed the app via Github pages. I'd appreciate feedback about UX, design, bugs, or responsiveness issues. Thanks!
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