We

We made a text-based combat game powered by GPT 4

Hacker News

We made a text-based combat game powered by GPT 4

The initial idea for the game came during the final day of Game AI school in Cambridge. There, we had a Jam where we explored the idea of using LLMs as a game engine for fights. We then built a full web version in just a week. There is no need to register or pay to play. Test it out!

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Actual performance

4points
2comments
Did not reach leaderboard

Launch Intel predictions

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Hacker NewsStrong engagement from HN community · Strong signals: ide, game engine, io · Missing: https docs, excited, just released
63%63% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
Indie HackersFits the IH revenue-focused audience · Missing: supports, reddit linkedin, podcasting
58%58% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
Product HuntUnlikely to reach the leaderboard · Strong signals: using · Missing: mac, agents, macos
47%47% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
AppSumoMay struggle as an AppSumo deal · Missing: plus, platform, intuitive
40%40% predicted probability of success on AppSumo, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Missing: mobile apps, ios, personal
38%38% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
18%18% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
2%2% predicted probability of success on BetaList, based on ML models trained on real launch data.

Incorrect prediction on native model

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