StratusGFX – new release of my open sourced 3D rendering engine
StratusGFX – new release of my open sourced 3D rendering engine
Today I was able to release version 0.10 of my open sourced 3D rendering engine. It is the result of a few months worth of work. The previous version was also posted here and received tons of feedback which greatly helped the project! Since then I've been working to add new features and refine existing ones. GitHub: https://github.com/KTStephano/StratusGFX Video showreel: https://www.youtube.com/watch?v=dj0wVxwd1ng The biggest changes for this version include an overhauled global illumination system, FXAA+TAA, and better mesh LOD generation and selection.
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