A fast, lightweight vector3D C++ library
A fast, lightweight vector3D C++ library
Hey HN, I created a simple vector3D C++ library for scientific and video game coding. I tried to make it as fast as I could. I would love it if you could give me feedback on the library. Also, do you know how to make it faster? Here is the link to the repo: https://github.com/cdelv/Vector3D All the usage instructions and documentation is in the Readme.
Share cardActual performance
Launch Intel predictions
Analyze your own launch →Incorrect prediction on native model
Similar products
FlexMasonry – A lightweight masonry library powered by flexbox
SHOW HN: Cobalt – fast, lightweight ethereum dapp prototyping
A fast Skiplist library in Go
Pbtools, a fast protobuf library in C
TG – Fast geometry library for C
Z-run – scripting library lightweight tool
Lightweight Vue 3 composition API store library with undo/redo
JediJS, lightweight JavaScript DI/module library
Lithent" JSX-based virtual DOM library for lightweight
PlutoBook – Fast, lightweight C++ library for generating PDF from HTML