RawInputViewer – Examine how games receive inputs from Windows
RawInputViewer – Examine how games receive inputs from Windows
This is my third ever GUI programming project -- I've only ever done any sort of programming in AutoIt as I'm entirely self-taught via their docs/tutorials. I've only just started learning about control flow and structuring of GUI apps really recently, so you might find that the data access patterns in my source code to be a mess as I wrote them before learning about those concepts.
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