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I failed for a weekend project, here is my 5 days side project

Hacker News

I failed for a weekend project, here is my 5 days side project

I was wondering whether it’s possible to successfully create a weekend project and if so, with which quality. Here at HN I’ve read many stories of random people (to me they are like teachers) creating “Show HN” projects in 48 hrs which are amazingly awesome and also hit the top site of HN. So here I’m presenting mine: http://keepandplay.com. This is actually not a weekend project, I tried for it to be, but I failed. It actually took me 5 days to have it as it is right now. So I’m still profoundly skeptic on how to realize a 48 hrs side project with the look and feel and quality I would be satisfied with. Here is how I spent most of the time. I worked between 8 and 14 hrs a day (I’m on vacation) - Searching and choosing a keepandplay.com domain - 2 hrs. - Keepandplay backend - 1 day - Logo design 6 hrs. I created 18 different prototypes - Frontend design - 3 days. Even though this site looks really simple, designing it was really hard for me. Sometimes I found myself spending more time on design than on code. I basically took screenshots from similar sites (youtube, courser, onreplaytv, soundcloud, vimeo, vine, itunes, vevo) put them on an Omnigraffle page and compared all of them. Keepandplay is a combination of Soundcloud, Vine and OnreplayTV. - Dealing with not required but necessary settings - 6 hrs + It’s hard to believe, but developing a “simple” (48 hrs) website has a lot of stuff going on: - Responsive design from 320x480 to 1920x1080, not forgetting portrait and landscape - Favicons - which sometimes requires different logo design since the image is not big - Setting some analytics tracker. i.e. register, generate code… - Register site on Google SEO site Now it’s already really late over here… I’m glad I’m finished now and I hope you guys like the outcome. If you do like it, do find it awesomely handy, then share it with all your friends and after that come back here and give some feedback. Thanks!

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Indie HackersFits the IH revenue-focused audience · Strong signals: created · Missing: supports, reddit linkedin, podcasting
86%86% predicted probability of success on Indie Hackers, based on ML models trained on real launch data.
best fitHighest predicted score across all platforms for this description.
Hacker NewsStrong engagement from HN community · Strong signals: ide, io · Missing: https docs, excited, just released
58%58% predicted probability of success on Hacker News, based on ML models trained on real launch data.
nativeThis product was originally launched on this platform.
Product HuntOn track for Day 1 leaderboard · Strong signals: google, code · Missing: mac, agents, macos
55%55% predicted probability of success on Product Hunt, based on ML models trained on real launch data.
AppSumoStrong fit for a featured deal · Missing: plus, platform, intuitive
54%54% predicted probability of success on AppSumo, based on ML models trained on real launch data.
TrustMRRLess likely to generate early MRR · Strong signals: google · Missing: mobile apps, ios, personal
43%43% predicted probability of success on TrustMRR, based on ML models trained on real launch data.
Acquire.comPre-revenue stage for this audience · Missing: arr, mrr, revenue
12%12% predicted probability of success on Acquire.com, based on ML models trained on real launch data.
BetaListMay not resonate with beta-testers · Missing: web3, chat, crypto
0%0% predicted probability of success on BetaList, based on ML models trained on real launch data.

Incorrect prediction on native model

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