A New Game I Built in Two Months
A New Game I Built in Two Months
Sorry for using a brand new account. I've lost access to my old account of several years. This is a game that I spent the last two months working on: https://play.google.com/store/apps/details?id=com.noatechnologies.android.shooter I built it completely from scratch. That means that I built the graphical user interface engine, the collision engine, rendering engine, and physics engine starting from zero. I release it to the Play Store a couple of days ago but so far I haven't gotten a single download. I'm starving for some feedback. I think it is a decent game for spending the time away in the bus, subway, or the doctor's office but maybe that is just me. I need honest feedback. I want to know if it is total crap or whether I'm in the right direction. Please help me. A bit about me. I'm located in the northeast, Connecticut and sometimes NYC. I've been trying to teach myself everything about games since 2010. Mainly I've been trying to work on this game: https://play.google.com/store/apps/details?id=com.noatechnologies.android.flyingfighterbeta But it feels like the Never Ending Story. I'm taking an indefinite break from that and working on creating the smallest games that I can possibly make. Like the game I just released. I also worked on this game a couple of years ago with no success if anyone is curious: https://play.google.com/store/apps/details?id=com.noatechnologies.android.machinabuilderlite
Share cardActual performance
Launch Intel predictions
Analyze your own launch →Incorrect prediction on native model
Similar products
2 guys -- Learned to code in 3 months and built this
November 2020: Four Months of Notado
Millionshort, 3 months later
I built an Android game after work with a friend in 6 months
The new drinking game!
We've built FinWise over the last 7 months
What I built 6 months into learning to code
Craps Game built in AngularJS
Craps Game built in AngularJS
My new game so you can go Suck Eggs! (game is called Suck Eggs!)